Nvidia could face antitrust charges in France as ‘the risk of abuse by chip providers’ scrutinised by competition authority-
Nvidia is under the watchful eye of the French competition authority, Autorité de la concurrence, and may face charges for alleged anti-competitive practices, Reuters suggests.
The report from Reuters claims the Autorité will lay out charges against the graphics card giant, citing people with direct knowledge of the matter. The exact details of any charges have not been made public yet, though will likely regard “allegedly anti-competitive practices.”
The Autorité has already had one bust-up with Nvidia—an impromptu raid of Nvidia’s offices in September last year. According to a press release by the Autorité, which doesn’t name Nvidia directly, a raid was carried out “at the premises of a company suspected of having implemented anticompetiti…
Take-Two CEO says GTA 6 ‘needs to be something you’ve never seen before’ a year after leaks where it looked like something we’ve seen before-
With rumours percolating that GTA 6 might be coming as soon as next year, Take-Two CEO Strauss Zelnick has been out and about, chatting about Rockstar’s game design philosophy and the approach the studio is taking to its next open-world crime caper. Turns out the goal is just to “seek perfection” and turn out “something you’ve never seen before”. Well, that’s easy then.
Zelnick was discussing Rockstar’s games on an episode of the Good Time Show Podcast, where—among chats about his fitness regime and career—he mentioned the difficulties that developers like Rockstar and Firaxis face when trying to create new entries in popular series like GTA and Civilization.
“That’s a challenge that the folks at Rockstar face every time there’s a new iteration of Grand Theft Aut…
Cross Pokemon with The Binding of Isaac and you get this cheerily violent roguelike-
After seven years in the works, solo-developed roguelike Patch Quest has released its final version, a massive roguelike where your explorer uses their powerful lasso to capture and tame any of the many monsters that inhabit a huge labyrinth. It’s pretty much what would happen if you combined Pokemon with The Binding of Isaac, a simply to play yet wildly diverse set of attacks and movement mechanics ranging from gliding, leaping, and surfing to tunneling and spider-man-esque webslinging.
It definitely retains that Isaac DNA, however, becoming ever more of a bullet hell about dodging enemy attacks as you get deeper into the game. The roguelike quilted terrain of Patchlantis also rearranges itself every night, so if you’re defeated and sent back to base camp you’ll have to explore a…